Days Gone Director John Garvin: “If your game is coming out to a 70 [on Metacritic], you're not going to be the creative director for very long”, days gone metacritic

Days Gone Director John Garvin: “If your game is coming out to a 70 [on Metacritic], you're not going to be the creative director for very long”

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Days Gone creative director and writer John Garvin attributes the cancellation of the sequel to the mixed reviews the game received.
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Days Gone Game World Observer
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Sony Japan Studio Game World Observer
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
online magazine about video games industry
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Days Gone Director John Garvin: “If your game is coming out to a 70 [on Metacritic], you're not going to be the creative director for very long”
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Days Gone Director John Garvin: “If your game is coming out to a 70 [on Metacritic], you're not going to be the creative director for very long”
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Days Gone Game World Observer
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Industry News — Page 86
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Uncharted Game World Observer
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Uncharted Game World Observer
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
online magazine about video games industry
Days Gone Director John Garvin: “If your game is coming out to a 70 [on  Metacritic], you're not going to be the creative director for very long”
Uncharted Game World Observer
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