Cities Skylines
Por um escritor misterioso
Descrição
A few years after Maxis/EA disappointed gamers with their 2013 release of Sim City, Paradox Interactive and Colossal Order decided the time was right to provide an alternative to the de facto city-building sim. This game may owe a lot to Will Wright and Maxis, but it is a phenomenal game that surpasses the 2013 Sim City game in every way.
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Cities: Skylines can handle fairly large geographical areas filled with hundreds of buildings and almost a million citizens. To handle this computational workload and still present a visually impressive experience, the developer (Colossal Order) went with the Unity engine.
Cities: Skylines - Remastered is out now for PS5 and Xbox Series S, X
Development Diary #1: Road Tools – Colossal Order Ltd
Cities: Skylines - Release Trailer
Cities: Skylines - Nintendo Switch™ Edition for Nintendo Switch - Nintendo Official Site
CITIES SKYLINES 2 GAMEPLAY is Absolutely Better Than We Could Have Ever Imagined
Cities: Skylines II - IGN
Cities: Skylines 2 dev says it won't release paid DLC until performance fixed to our standards
Cities: Skylines 2: Immediately change these 5 graphics options for a big performance boost
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Cities: Skylines 2 hotfix 1.0.11f1 patch notes: First round of performance optimization - Video Games on Sports Illustrated
Cities: Skylines - Mayor's Edition
Cities Skylines 2 Dev Delays Mod Support, Slows Down Patch Releases, Updates Console Release Date - IGN
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